This is the complete list of members for WorldAPI, including all inherited members.
build(int power) | WorldAPI | |
capsuleAttack(int power_of_capsule, Robot.GridCell cell) | WorldAPI | |
charge(int power, Robot.GridCell ally) | WorldAPI | |
defend(int power) | WorldAPI | |
drop_capsule(Robot.GridCell adjacent_cell, int power_of_capsule) | WorldAPI | |
getBuildStatus() | WorldAPI | |
getBuildTarget() | WorldAPI | |
getInvestedBuildPower() | WorldAPI | |
getVisibleNeighborhood() | WorldAPI | |
getWorld(int power) | WorldAPI | |
meleeAttack(int power, Robot.GridCell adjacent_cell) | WorldAPI | |
move(int steps, Robot.Direction way) | WorldAPI | |
pick_up_capsule(Robot.GridCell adjacent_cell) | WorldAPI | |
rangedAttack(int power, Robot.GridCell nonadjacent_cell) | WorldAPI | |
repair(int power) | WorldAPI | |
scanEnemy(Robot.Robot_Specs enemySpecs, Robot.Robot_Status enemyStatus, Robot.GridCell toScan) | WorldAPI | |
sendMessage(byte[] message, int power) | WorldAPI | |
setBuildTarget(Robot.BuildStatus status, Robot.GridCell location) | WorldAPI | |
setBuildTarget(Robot.BuildStatus status, Robot.GridCell location, byte[] creation_message) | WorldAPI |